I develop games and use game technologies to solve real-world problems!
I have four years of industry experience working with hospitals for contact tracing and operational simulations, and I have designed and implemented features in a narrative game.
My skills and experience are the glue which hold the projects I work on together. While my deep expertise primarily lies in programming, my appreciation for the craft of making games has led me to develop skills as a broad-range generalist to understand the roles my teammates fulfil, and to figure out how I can collaborate with them better. I've also been an avid game jam participant, which has helped me diversify my skillset to include shader development, kitbashing, and working within art pipeline constraints and with audio middleware. This T-shaped skillset is what I bring to the teams I work with and am really proud of.
