I am a game designer, producer, and director of my own independent game studio, specializing in bridging gameplay mechanics and narrative design. Since graduating from the University of British Columbia with a Bachelor of Arts in Cognitive Systems, I have worked on several commercial projects through my own studio, while also collaborating with two independent game studios, Antic Games and Bergamot Games, as a QA Tester and Level Designer.
Dec 2027 (Cohort 21)
