I am a passionate illustration graduate from EmilyCarr. For the past 4 years, I've dedicated myself to visual storytelling.
As an adaptable, enthusiastic 2D artist, I enjoy learning any skills that build and expand my practice. In addition to my expertise in creating 2D character/environment designs and assets, I have experience producing designs for 3D pipelines and 3D models ready for printing. I also have a basic understanding of Unity usage and coding.
With a strong understanding and passion for game production, I help the team create visual designs that are immersive, innovative, and achievable within the pipeline. Having hands-on experience in CDM deepens my understanding of real-world obstacles encountered in game production and teamwork. Bringing my professional performance to another level.
