Dec 2025 (Cohort 19)
The Justice Institute of British Columbia (JIBC) delivers critical emergency...
Our team has been tasked with utilizing Inworld AI's advanced technology to...
Due to equipment limitations, safety concerns, and the complexity of the process...
Dec 2024 (Cohort 18)
We are collaborating with Metro Vancouver on an exciting project aimed at...
SandScape initiative focuses on delivering an engaging, virtual sand tray...
The team is to develop an innovative digital platform for a non-profit...
Injuries to the upper body in adolescents can result in the loss of mobility...
We are working with Metro Vancouver to develop an interactive VR immersive...
Vancouver Community College Automotive has tasked us with developing a virtual...
Dec 2023 (Cohort 17)
Artists have long played a vital role in pushing the boundaries of technology...
The project attempts to test the mechanics of a narrative-driven game where...
Dec 2022 (Cohort 16)
Lord Chamberlain's Men has teamed up with Departure Lounge Inc. to create an...
In collaboration with Zeros2Heroes and their cross-cultural team that includes...
Overview The Justice Institute of British Columbia is collaborating with the CDM...
The SIGGRAPH VR Theater strives to create a memorable experience in a world of...
Flight Club is in collaboration with Departure Lounge Inc. and is aimed at...
The Northwest Territories is considered one of the best places to see the...
Our client for this project is Tafi. Their overall mission is to make...
This project is to develop a VR-based scenario to train junior police recruits...
The objective of this project is to explore and prototype different augmented...
Team Punch and Kicks aim to build an augmented reality game in an immersive...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...
Dec 2021 (Cohort 15)
Team Caramel is working with JIBC to design and develop an immersive tool which...
Team Skyfall is building a mobile application targeted preliminarily for iOS on...
Working in collaboration with UBC CPD, HI-BC's goal is to create a real-time...
The Vancouver Maritime Museum is creating a fun and educational tugboat...
Create a fun and engaging AR exploration & collection game set in the Alpha...
Vestibular Disorders are medical conditions that affect the vestibular system...
Dec 2020 (Cohort 14)
The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
In January of 2020, Unity Technologies approached us with an idea to build an...
In close collaboration with JIBC, Team LifesaVR is designing, planning and...
Our project surrounds recreating the Berlin Holocaust Memorial (Holocaust...
Our goal is to develop and design a new method for learning a language by...
Our group has been tasked with creating a functional prototype of a mixed...
To develop clinical medical tele-simulation using virtual reality. Through...
Working with AMPD, Greenstone Business Services Ltd and SKonec Entertainment...
Team True Blood is developing a Virtual Reality Game to help its client...
Dec 2019 (Cohort 13)
Cedric Price And Joan Littlewood’s Fun Palace Carnival of Mixed Realities was an...
Team Spark is a team of seven creatives working with Thinkingbox to tell stories...
Dec 2018 (Cohort 12)
Team No Brainer is building a Virtual Reality experience for health...
Our project is to encourage a new way of audience interactivity in music...
Friend 2 Friend, a client of Archiact, is looking to create a virtual reality...
In collaboration with BCIT, UBC, and Spatial Research & Design, our team is...
The team has been tasked with thinking of a new way to imagine and track the use...
The SIGGRAPH VR theatre showcases immersive movies and experiences, submitted by...
Dec 2016 (Cohort 10)
Team ARenamaker is working with Rainmaker Entertainment to build a transmedia...
Dec 2015 (Cohort 9)
Dec 2014 (Cohort 8)
8 Bit Yume is striving to deliver a unique VR gaming experience, in which the...