Dec 2025 (Cohort 19)
Waniskâw Foundation approached us with the task of developing a digital art tool...
The Justice Institute of British Columbia (JIBC) delivers critical emergency...
Understanding lab results can be confusing and overwhelming for patients...
Building on the foundation established in the initial development of Digital...
The Justice Institute of British Columbia (JIBC) faces a challenge in providing...

The challenge our team aims to address is the growing concern of digital safety...
Dec 2024 (Cohort 18)
We are collaborating with Metro Vancouver on an exciting project aimed at...
Vancouver Community College Automotive has tasked us with developing a virtual...
Canada has an access to justice problem. The Justice Data and Design Lab is...
Vancouver Community College Automotive has tasked us with developing a virtual...
Dec 2023 (Cohort 17)
Intentionally or not, many digital products put our minds in “map mode.” They...
This project aims to develop an AI-powered cross-platform app to help users...
Dec 2022 (Cohort 16)
While the 17 United Nations sustainable goals are widely known, few companies...
For aspiring digital artists Who want to explore and learn 3D modelling...
In collaboration with Zeros2Heroes and their cross-cultural team that includes...
In collaboration with The Embassy of France in Canada, Art of Festivals, and...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...
Dec 2021 (Cohort 15)
The goal for this project is to produce a MVP for a digital publication to be...
Team Caramel is working with JIBC to design and develop an immersive tool which...
Team Skyfall is building a mobile application targeted preliminarily for iOS on...
Working in collaboration with UBC CPD, HI-BC's goal is to create a real-time...
The Vancouver Maritime Museum is creating a fun and educational tugboat...
The embassy of France in Canada would like to create a serious game simulating...
Create a fun and engaging AR exploration & collection game set in the Alpha...
The FlashoVR team will be building a serious fire investigation training game...
Dec 2020 (Cohort 14)
Loneliness is a profound human condition that we all experience, and yet we so...
Our solution aims to create a web-based platform that will allow students to...
The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
Working in collaboration with UBC Faculty of Medicine's The H.I.V.E. as part of...
In close collaboration with JIBC, Team LifesaVR is designing, planning and...
Our project surrounds recreating the Berlin Holocaust Memorial (Holocaust...
Our goal is to develop and design a new method for learning a language by...
Managing a non-profit is hard work; but understanding the laws non-profits need...
To develop clinical medical tele-simulation using virtual reality. Through...
Dec 2019 (Cohort 13)
Team Purpose: The purpose of BrainBros team is to create an engaging game that...
Gamification of education can have a positive impact on engaging students. The...
Team Riveter is working with University of Toronto Director Susan Glover...
Dec 2018 (Cohort 12)
Friend 2 Friend, a client of Archiact, is looking to create a virtual reality...
In collaboration with BCIT, UBC, and Spatial Research & Design, our team is...
As part of the Kalavasos and Maroni Built Environments (KAMBE) Project, Prof...
Dec 2017 (Cohort 11)
Dec 2016 (Cohort 10)
This project aims to transform the the current methods of business simulation...
An interactive exhibit teaching scientific concepts using Spheros. Project is...
Team Qilak is tasked with creating an interactive installation at the Vancouver...
Dec 2015 (Cohort 9)
In conjunction with the UBC eHealth Strategy office, team Digital Style will...
Ursus Maritimus is working with the Vancouver Maritime Museum to create an...
As the biggest project team at the CDM, we are a team of programmers, designers...
Apr 2011 (Cohort 3)
Initiated by the Media Awareness Network (MNet), the Digital Decisions project...